A long time ago I posted about using D&D ability scores as a sort of skill system, like so:
Str+Int: lift or bend
Str+Chr: flex or
Dex+Chr: dance, sing,
(My friend Tommy also suggested that they ability scores be added to themselves, but it was on Facebook and I guess I deleted it. Oops. I remember Str+Str: push)
At the time I wanted to use them with a Risus resolution mechanic, but now I want to use them in DCC, with a d20 roll-type resolution.
First, the skills with DCC ability scores. I'm leaving out Luck since it's not a physical or mental ability and I haven't realized yet how it fits my scheme.
Str+Int: lift bars or bend gates (I'm not sure I like this. It should be "fight.")
Agl+Int: throw and climb
Per+Int: impress, seduce
Int+Int: solve, remember (since "solve" is the province of the player)
The different names lead me to different ideas about what the combinations should be used for, and we can see that the DCC ability scores (without integrating Luck) offer a smaller range of skills.
My question today is, what is the proper size die to use to test the resulting range of 6-36? The totals give the obvious answer of 6d6, but that's inconvenient to add up, plus it's too on-the-nose and dice pool-y. Risus is a dice pool, though, so I guess it's cool.
D&D uses d20 to test ability scores in the 3-18 range but we don't have a d40. 2d20 would work fine, but I can't be the only one who doesn't respond to 2d20 positively. That's no reason at all not to use it, except that it is.
The question of how to test these skills becomes more important to me as I consider making this the core mechanic for my games. The ability scores become the center of the game (and Str+Int probably does become "fight" though that doesn't seem quite right for fighter.
I don't want to divide the totals by 2 (and make it a d20 test) because that adds busy work on the front end (I think the kids call it "chargen" but they should get their own language to wreck).
What would you do?
(Thanks to everybody who directed me to tenfootpole.org yesterday. It's the bee's knees.)